/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 *
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package net.sf.l2j.gameserver.handler.admincommandhandlers;

import net.sf.l2j.Config;
import net.sf.l2j.gameserver.communitybbs.Manager.RegionBBSManager;
import net.sf.l2j.gameserver.handler.IAdminCommandHandler;
import net.sf.l2j.gameserver.model.L2Object;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.gameserver.model.entity.GmAudit;
import net.sf.l2j.gameserver.network.SystemMessageId;
import net.sf.l2j.gameserver.network.serverpackets.LeaveWorld;
import net.sf.l2j.gameserver.network.serverpackets.SystemMessage;

/**
 * This class handles following admin commands: - character_disconnect =
 * disconnects target player
 * 
 * @version $Revision: 1.2.4.4 $ $Date: 2005/04/11 10:06:00 $
 */
public class AdminDisconnect implements IAdminCommandHandler {
	private static final String[] ADMIN_COMMANDS = { "admin_character_disconnect" };
	private static final int REQUIRED_LEVEL = Config.GM_KICK;

	public boolean useAdminCommand(String command, L2PcInstance activeChar) {
		if (!Config.ALT_PRIVILEGES_ADMIN)
			if (!(checkLevel(activeChar.getAccessLevel()) && activeChar.isGM()))
				return false;
		if (command.equals("admin_character_disconnect"))
			disconnectCharacter(activeChar);
		String target = activeChar.getTarget() != null ? activeChar.getTarget()
				.getName() : "no-target";
		new GmAudit(activeChar.getName(), activeChar.getObjectId(), target,
				command);
		return true;
	}

	public String[] getAdminCommandList() {
		return ADMIN_COMMANDS;
	}

	private boolean checkLevel(int level) {
		return level >= REQUIRED_LEVEL;
	}

	private void disconnectCharacter(L2PcInstance activeChar) {
		L2Object target = activeChar.getTarget();
		L2PcInstance player = null;
		if (target instanceof L2PcInstance)
			player = (L2PcInstance) target;
		else
			return;
		if (player.getObjectId() == activeChar.getObjectId()) {
			SystemMessage sm = new SystemMessage(SystemMessageId.S1_S2);
			sm.addString("You cannot logout your character.");
			activeChar.sendPacket(sm);
		} else {
			SystemMessage sm = new SystemMessage(SystemMessageId.S1_S2);
			sm.addString("Character " + player.getName()
					+ " disconnected from server.");
			activeChar.sendPacket(sm);
			// Logout Character
			LeaveWorld ql = new LeaveWorld();
			player.sendPacket(ql);
			RegionBBSManager.getInstance().changeCommunityBoard();
			player.closeNetConnection();
		}
	}
}
